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CV



ABOUT ME

I've recently graduated from Teesside University with a BA degree in Computer Games Art. In addition to my degree and various internet mod and school projects, I worked with Senikov APS during the summer of 2008, doing 2d web graphics and 3d still renders for online games, and continued working with them alongside my studies up until I graduated in 2009. Working with Senikov helped me adjust my techniques to work in a hectic environment that was heavily based on meeting deadlines, and it gave me valuable experience in communication and networking.

I am now looking for steady employment as an environment modeller / texture artist in the games industry. I believe that my abilities as a 3d artist, my communication skills and experience, and my desire to work with graphics for games would allow me to be an efficient member of a dedicated team. If this is you, please don't hesitate to contact me with any further questions you might have.

PERSONAL INFORMATION

Status:
EU Nationality:
Location:
Sex:
Phone #:
E-mail:

International Student recently graduated from Teesside University
Danish
Middlesbrough
Male
07507745735
OleGroenbaek@Gmail.com


EMPLOYMENT HISTORY

August 2008 – June 2009

Graphics Designer at Senikov APS, Denmark

-Assignments involving 3d renders for web based games
-Assignments involving the use of Photoshop for creating web graphics
-Working towards tight deadlines

2004-2006

Factory Worker at Printline A/S (Denmark):

-Working as part of a team manufacturing circuit boards for industrial use.

EDUCATION

2006-2009

Computer Games Art BA Course at Teesside University

-Degree result: 1st.

2004-2006

Multimedia design course

-Classes such as Communication, Project Management, Web programming, and Digital imaging (Photoshop)

2001-2004

College, full time student at Tornbjerg Gymnasium (Denmark)

COMPETENCE & INTERESTS

Computer Skills

-Main applications: 3D Studio Max, Photoshop, Zbrush, Unreal Engine 3 Editor,
Hammer (Source) Editor

-Also proficient in: Adobe Premiere, Xnormal, Crazybump, Marmoset

Industry Relevant Experience

2009

Modelling and texturing for two mod groups: one unnanounced,
and "Rise" by team www.wakinghour.org

2008 – 2009

Modelling and texturing in a team for a Half Life 2 Mod, as part of a “Games
Development” module

2007

Working for short periods of time (1-3 months) as a modeller with two different mod-groups utilizing Unreal engine 3

2006 -2007

Modelling, Texturing, Rigging and animation for a side scrolling platform game along with two programmers, using the ”Java Monkey" Engine

2006

Small pre-rendered sequences for an adventure game, created with one programmer

2002-2004

Leader and organizer for a college based lan party

Personal Interests

-Avid gamer: Actively playing computer games

-Photography: Compiling my own texture library

-Music: Playing the piano and drums